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Download Learning Java by Building Android Games: Explore Java Through Mobile Game Development

Download Learning Java by Building Android Games: Explore Java Through Mobile Game Development

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Learning Java by Building Android Games: Explore Java Through Mobile Game Development

Learning Java by Building Android Games: Explore Java Through Mobile Game Development


Learning Java by Building Android Games: Explore Java Through Mobile Game Development


Download Learning Java by Building Android Games: Explore Java Through Mobile Game Development

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Learning Java by Building Android Games: Explore Java Through Mobile Game Development

About the Author

John Horton is a technology enthusiast based in UK. When he is not writing apps, books, or blog articles for the Game Code School website, he can usually be found playing computer games or indulging in a Nerf war.

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Product details

Paperback: 392 pages

Publisher: Packt Publishing - ebooks Account (January 29, 2015)

Language: English

ISBN-10: 1784398853

ISBN-13: 978-1784398859

Product Dimensions:

7.5 x 0.9 x 9.2 inches

Shipping Weight: 1.8 pounds (View shipping rates and policies)

Average Customer Review:

3.8 out of 5 stars

23 customer reviews

Amazon Best Sellers Rank:

#639,340 in Books (See Top 100 in Books)

I'm more of a graphic artist than a programer. I've played around VERY little in Action Script, HTML, & PHP, but the praise of my programing powers peak at copying and pasting. I had no knowledge of Java at all! But, because of this book, I can EASILY make Android apps & games. The problem now is that i have too many ideas and not enough time!This book's strengths:1. Uses Android Studio.2. Walks you by the hand as if you know nothing about Java & Android Studio.3. Only teaches & explains what you need to know to make games and applications.4. Simple and easy to read. (Numbered steps)5. Keeps you excited & encouraged by having you complete mini-projects all throughout the book.6. Provides you with & tells you where you can get all the code, sound, & graphics you'll need for the projects.7. VERY WELL ORGANIZED! You logically learn skills & projects that seamlessly build on top of each other WELL!8. This book brings you to maturity VERY quickly. In less than 100 pages i was comfortable with going solo & made 3 side projects of my own!9. Repetition, repetition, repetition... because of this constant repetition I am SUPER comfortable in Android Studio & in Android-Java.10. It is new, up to date, & current as of today (6/16/2015).This book's weaknesses:1. It doesn't thoroughly instruct you when first initially setting-up Android Studio. It assumes that your initial set-up experience is smooth & easy. Android Studio is a very sensitive, moody, & hormonal program. I had to use online forums & YouTube to help me debug & get Android Studio up & running. (I know this book can't anticipate EVERY possible glitch during set-up, but setting up Android Studio was harder than learning Java. Like i said, not the books fault, but some guidence, tips or tricks would have been helpful.2. It shows you how to put your apps on your phone the hard way instead of just running it to your phone using a USB cable. YouTube & the WWWeb got yo back though.3. It doesn't explain evvverything that's going on with the code. But... I also don't know why my car has three gears. Anyway, that's why this book is beautifully short, to the point, efficient, & easy to read & understand, & has almost no fog. It doesn't try to explain everything, but just the meat & potatoes.4. Just like the title suggests, It's focus is totally on Android Java games & not so much on building Android applications. If you want to make games, get this book. If you want to make a daily planner, go somewhere else.4. The first app you make isn't a "Hello World" app! What's wrong with these people? :)If you have ANY programing experience at all, even just a TINY BIT, you will FLYYYYY through this book. You will be suprized at how fast this book will turn you into an Android programer. If you don't have any programming experience at all, as long as you take your time, type all the code yourself, do all the mini-projects, thoroughly read & reread lessons, stop at the end of each lesson & play around with your new code knowledge, you will be just fine, & you'll love this book!If you can get Android Studio up & running & if you know what an "if-then" statement is, then stop reading reviews & buy this book! You will not be disappointed!

I'm going to refine my review as I progress through the book. I'm only on chapter 2 and already I've hit significant problems. For background, I'm new to Android, so-so on Java, but have been programming for 25 years so not a newbie. The immediate hurdle is in chapter 2 with the first sample program. The big problem is the book (published in 2015) has you install for API 8, but the newer version of Android Studio only goes back to API 15. Even though the publisher has fixed errors in the downloaded code samples, I believe that in the interim Android Studio added everything related to constraints in layouts. If you run the apps exactly as written in the book, everything gets crammed into the upper-left corner of the screen in the emulator, even though in Android Studio all of the controls (e.g., buttons, images) appear to be in the right place. When you compile warnings are generated (in a window not shown by default --- click on the Show Warnings and Errors button of the Layout toolbar) if you haven't set up constraints, but it will still compile and run. A newbie may throw up their hands over this. I figured it out, but I can tell I'm going to have to keep doing this on every sample program. The newer flavors of Android (newer than the book) use these relative constraints so controls appear on the screen relative to each other (they're the arrows that point to each other if you drag the circles in the middle of the top, bottom, left, or right edges of any control). A good source for fixing the issue is to search the Android developer site regarding constraints. Will post more as I go along.

This book is outdated! You are better off diving straight into android for yourself, then checking out youtube videos when you get stuck. This book will work in older editions of android but reading it and applying it to the most current version will give you different results, which will only be confusing if this your first time learning Java. There are better books on Java. Do your research!

I will return to this review after finishing this book, however:I purchased this book after months of exhaustive web searching and learning on my own through trial and error. I had a light understanding of basic programming concepts. I was not satisfied with the material that I could get my hands on in terms of learning Java or working with Android Studio. I came across this book and read the reviews which were highly positive. The author states that he takes a slightly different approach then the normal way of teaching. I find this to be the case, but also, the author's writing style is not similar to the vast number of programming language websites and book excerpts I have read. It is much simpler and more engaging. It is concise and uncomplicated. The author, while assuming the reader is a beginner (which I am) does not beat you over the head with paragraphs of writing that doesn't really apply, endless "real-world" analogies, or heavy use of technical jargon. The author illustrates core concepts expertly.A lot of Java writing that I have read basically throws a lot of code at you and says "We'll worry about this later". This leaves you with a feeling that you are learning too much too quickly and will not know how to piece it together once explained. The author does feed you code in a similar manner, but with smaller chunks, built plainly around a key concept, and then explains what happens without going into heavy endless detail.I downloaded the Kindle version after a purchase of the book, due to it being heavily discounted. I figured I would take a look at it before receiving the paperback. All of a sudden, several hours later and eighty pages in, I feel confident in what I've learned and feel like I can explain it plainly.

An excellent starter manual for both Android and Java. Only potential drawback is the Android Studio was an older version so modification are needed to some of the code examples. Highly recommended!

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Learning Java by Building Android Games: Explore Java Through Mobile Game Development PDF

Learning Java by Building Android Games: Explore Java Through Mobile Game Development PDF

Learning Java by Building Android Games: Explore Java Through Mobile Game Development PDF
Learning Java by Building Android Games: Explore Java Through Mobile Game Development PDF


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